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Friday, January 18, 2013

Pixologic ZBrush 4R5 (WiN32) full

Pixologic ZBrush 4R5 (WiN32) 
Pixologic ZBrush 4R5 (WiN32) | 678 MB

Pixologic ZBrush - a program for three-dimensional simulation, created by Pixologic. A distinctive feature of this software is an imitation of the "modeling" 3D-sculpture, enhanced engine, three-dimensional rendering in real time, which greatly simplifies the process of creating the desired 3d-obekta.Kazhdaya point (called piksol) contains information not only about their XY coordinates and color values, but also the depth Z, orientation and material. This means that you not only can "sculpt" three-dimensional object, but also "paint" him, drawing the strokes with depth. That is, you do not have to paint shadows and highlights, so they look natural - ZBrush will do it automatically.

New features R5
Panel Loops - a new tool for quickly creating loops that go around the edges polygroup with a bunch of settings. A very useful feature for creating different parts of robots and exoskeletons.
Delete Loops - delete unnecessary loops. Effectively to optimize the number of polygons, and to randomly create a new design.
Align Loops - like Delete Loops, but does not delete them, and move through the model.
Polygroups - more features for working with polygroup in ZBrush. You can even create polygroups based on surface normal, and still create the folds along the edge ribs polygroup.
Polish by Feature - This feature is subpalitra Deformation and can smooth out uneven surfaces, but it does not change the amount of models and intelligently manages the boundaries polygroup.
Improved Frame Mesh. Now, on the borders polygroup loops can be used as curves. Ie Any brush or tool that works with curves can use these objects as boundary curves.
Quicksave - finally have a built-in backup with rollback to later versions. Each time when you press the quicksave, save the project, but with a larger sequence number. By default, a 10 of these files, and then overwrites them around. In the settings you can increase the number of files to hundreds.
And with the Auto Save fichey ZiBrash got full automatic backup. And as always dark settings. You can specify the interval as autosave and action. For example, to auto save occurred when switching to another application.
See-Through Mode. Transparency mode - it``s all killer feature. Now all ZBrush becomes transparent. Ie no longer need to load the references of the other monitor. No need to constantly switch between the window and the video tutorial ZBrashem. These can and see and do at the same time thanks to the transparent window of 3D package.
Support for mouse wheel. Now, on scrolling the mouse wheel can be assigned to any slider or any other action. And this is done as easily as in the appointment of a key (ie, press Ctrl + Alt, click the mouse on a button and then rotate the wheel).
Switching between the brushes and the Mask Selection. Now you can not cancel the current stroke (Stroke) switch with Ctrl between the brushes.
Dynamically change the brush size depending on the distance of the cursor from the camera. That``s cool! Ie drawing scales on a long snake that went off the camera, no need to constantly zoom camera. After all, the scales on the tail are automatically aligned to the size scales on the snout.
Improved smoothing algorithm for such features as DynaMesh and ShadowBox. Now the volume of 3D models retained even better.
Topology Brush now does not change the density of the curve when zooming and navigation.
Slice Curve now works with partially hidden geometry and has four types of stroke (Stroke): Lasso, Curve, Circle, Rectangle.
There was a feature Align tool for Micro Mesh, all replicated objects looking in the same direction.
Full support for transparency for png format for the exported images from the scene depth in alpha channel.
The size and position can be adjusted now Tulsa special sliders. In contrast sliders subpalitre Deformation, who returned after use to zero, these sliders memorize changes.
Extract tool now has the option to Double, which allows direct and Extracts from the surface to the center.
Posterize - a new feature for non-photorealistic rendering in real time. Main picture is obtained with the use of this tool. Moreover, this effect can be used at both the shader for the 3D object, and at the level of the filter for the 2D image. Moreover, the effect of coarsening is in operation with all other nistrumentami ZBrush: curves, brushes, alpha, materials and colors of the slots for Specular, Diffuse and Environment, as well as for automatic

System requirements:
Recommended:
• Operating System: Windows Vista or newer. Mac OS X 10.5 or newer. (32-bits or
64-bits for either platform.)
• CPU: Pentium D or newer (or equivalent such as AMD Athlon 64 X2 or newer)
with optional multithreading or hyperthreading capabilities.
• 6 GB recommended. (ZBrush 4 is a 32-bit application, but can use up to 4 GB of
system RAM.)
• Disk Space: 750 MB for ZBrush, plus 16 GB for the scratch disk.
• Pen tablet: Wacom or Wacom compatible.
Notes:
The scratch disk may be a different drive from where ZBrush is installed.
Having ZBrush and its scratch disk running on an SSD drive will result in improved performance.
Minimum System Requirements:
• Operating System: Windows Vista or newer. Mac OS X 10.5 or newer. (32-bits or
64-bits for either platform.)
• CPU: P4 or AMD Opteron or Athlon64 Processor. (Must have SSE2 - Streaming
SIMD Extensions 2. All CPU``s from 2006 or later support SSE2.)
• RAM: 1024 MB (2048 MB required for working with multi-million-poly models).
• Disk Space: 750 MB for ZBrush, plus 8 GB for the scratch disk.
• Monitor: 1280x1024 monitor resolution set to 32-bits or Millions of Colors

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